One of the hardest things in running a game is to make common things distinct and memorable and have people and places make an impression with the players. Not every place needs to do that, of course, but it’s always nice when you mention a name of a village, you see blank faces, ...
Another example is simpler — it would be really helpful if in-game lists had some of the same features as real-life spreadsheets. Here is a list of all the space habitats (stations and planetary bases) I control. I can filter by location and faction control (in this case, me), but ...
Linguistically speaking, America is a strikingly diverse place where hundreds of languages converge. A 2015 report by the U.S. Census Bureau concluded that at least 350 languages are spoken in the United States. After English, the Spanish language is the next-most common language in the U.S....
Smartcat’s tools are used by businesses all around the world. One such company isTomedes, which delivers translations in more than 90 languages and has just been flagged up as one of Asia and Africa’s leading B2B companies by Clutch. We reached out to Tomedes’s CEO, Ofer Tirosh, to a...
It is a scene that takes place in house-league rinks across Canada, and here are Stacey and Fortino, members of the Canadian women’s national team, one of the hardest squads in the world to make, doing their little bit to help out. This is the pa...