World map is now modeled as a sphere covered with hexagons (and a few pentagons). New map generation to make nicer mountain ranges, hill clusters, and continents. Nice backdrop with stars and sun. Time of day is modeled on the planet view; local time of day corresponds to how the sun...
not available for EP072707of corresponding document:A world map system consists of thirty-two loose maps in the form of twelve equilateral pentagons and twenty inequilateral hexagons having alternately a relatively short side and a relatively long side. With these maps a globe can be formed by...
World map is now modeled as a sphere covered with hexagons (and a few pentagons). New map generation to make nicer mountain ranges, hill clusters, and continents. Nice backdrop with stars and sun. Time of day is modeled on the planet view; local time of day corresponds to how the sun...
World map is now modeled as a sphere covered with hexagons (and a few pentagons). New map generation to make nicer mountain ranges, hill clusters, and continents. Nice backdrop with stars and sun. Time of day is modeled on the planet view; local time of day corresponds to how the ...
GENERATE Click to continue with the current settings. Landing site[edit]Upon clicking Generate on the previous screen a new world is generated. The world will be made up mostly of hexagons and a few pentagons. Here the player can choose a tile to land on, or use the 'Select random site...
This has several consequences: Italy renounces its neutrality, activating front C and the forces of Italian East Africa appear on the map; they will seriously hamper the efforts of the Allies on fronts C and E. Indirect consequence: Yugoslavia emerges as a "distraction", for the Axis this ...
Planets are fully 3D. Tiles are hexagons and not squares anymore.You can travel to other tiles ...
This set also includes support for 1" grid, 1.5 inch grid (clix miniature games), no grid, and 1" hexagons. This model set includes:• 5 unique building styles, each with user definable graphic options• Exclusive 'Quick Collapse' building design for easy transport and storage• 1.5"...
A world map system consists of thirty-two loose maps in the form of twelve equilateral pentagons and twenty inequilateral hexagons having alternately a relatively short side and a relatively long side
The environment is divided into many hexagons to help players quickly orient the enemy's position reasonably. At the same time, the troops you control will be scattered across the map, and you will need to consider your tactics to take advantage of their power carefully. An interesting point...