you learn the cantrip minor illusion if you already have the cantrip choose a different one from the wizard list. Spell Mastery: Your first thought might be There are surprisingly few 8th-level evocation spells, so well your spell attacks and your spell DCs. Beginning...
8TH-LEVEL SORCERER/WIZARD SPELLSAbjur Dimensional Lock: Teleportation and interplanar travel blocked for one day/level. Mind Blank: Subject is immune to mental/emotional magic and scrying. Prismatic Wall: Wall’s colors have array of effects. Protection from SpellsMF:Confers +8 resistance bonus....
The casting time is a bonus action. The spell gives disadvantage to it’s saving throw. A number of creatures or objects are immune to this spell = ever 4th wizard Lv + your int mod. Remove the need for vocal, somatic, and material components. ...
(And unless I am wrong, the rules say you can't cast two leveled spells in a turn, so a level + cantrip is fine but 2 different level spells is not possible). *double checks the PHB* "A spell cast with a bonus action is especially swift. You must use a bonus action on your tu...
Whenever you make an Intelligence (History) check related to magic items, alchemical objects, or technological devices, you can add twice your proficiency bonus, instead of any proficiency bonus you normally apply. Tinker. You have proficiency with artisan’s tools (tinker’s tools). Using those...
Intense Spells(Su): Whenever you cast an evocation spell that deals hit point damage, add 1/2 your wizard level to the damage (minimum +1). This bonus only applies once to a spell, not once per missile or ray, and cannot be split between multiple missiles or rays. This bonus damage ...
Starting at 13th level, with a bonus action once on your round, you may spend 2 energy points to create a sphere of distorted time around you delaying the damage and effects that are done to you. All attacks until the start of your next turn are reduced by 1d6 + intelligence modifier....
(And unless I am wrong, the rules say you can't cast two leveled spells in a turn, so a level + cantrip is fine but 2 different level spells is not possible). *double checks the PHB* "A spell cast with a bonus action is especially swift. You must use a bonus action on your tu...
(And unless I am wrong, the rules say you can't cast two leveled spells in a turn, so a level + cantrip is fine but 2 different level spells is not possible). *double checks the PHB* "A spell cast with a bonus action is especially swift. You must use a bonus action on your tu...
Standard Action20 Squares Target:One Creature Effect:Deal Int Mod damage. You can add your weapon's enhancement bonus to the damage. Special:Can be used in place of a Ranged Basic Attack. Back toMain Page→4e Homebrew→Powers→Wizard Powers ...