Spell LevelSpells 1stgoodberry,thunderwave 3ndconjure animals,sleet storm 4rdpolymorph,guardian of nature 6thbones of the earth,primordial ward 9thstorm of vengeance,true resurrection Beast Form Starting at 2nd level, using your bonus action, you can transform into a creature classified as a beast...
(And unless I am wrong, the rules say you can't cast two leveled spells in a turn, so a level + cantrip is fine but 2 different level spells is not possible). *double checks the PHB* "A spell cast with a bonus action is especially swift. You must use a bonus action on your tu...
you learn the cantrip minor illusion if you already have the cantrip choose a different one from the wizard list. Spell Mastery: Your first thought might be There are surprisingly few 8th-level evocation spells, so well your spell attacks and your spell DCs. Beginning...
Starting at level 14, you are able to use both an Action and a Bonus Action while under the effects of Slow in another's Time Stop spell and after the Time Stop ends you act as if under the effects of the Haste spell for a equal amount of time that the Time Stop lasted (if the...
If the previous book still existed somewhere, all the spells vanish from its pages. Manifest Mind At 6th level, you can conjure forth the mind of your Awakened Spellbook. As a bonus action while the book is on your person, you can cause the mind to manifest as a Tiny spectral object, ...
This lets you add your proficiency bonus to initiative rolls. Mixed with Temporal Awareness, it makes you even more likely to act first in combat. Plus you can mix bunnies with clocks, for a distinctly Alice and Wonderland feel. Chronurgy Wizard 5e feats Lucky Keep the rerolls coming!
Whenever you make an Intelligence (History) check related to the origin of stonework, you are considered proficient in the History skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus Languages. You can speak, read, and write Common and Dwarvish. ...
The casting time is a bonus action. The spell gives disadvantage to it’s saving throw. A number of creatures or objects are immune to this spell = ever 4th wizard Lv + your int mod. Remove the need for vocal, somatic, and material components. ...
As a bonus action you can make a creature roll a Constitution saving throw. On a fail it is moved to a point you choose within the space.These benefits require concentration and last for 1 minute. You can do so a number of times equal to half your intelligence modifier(rounded down) be...
(And unless I am wrong, the rules say you can't cast two leveled spells in a turn, so a level + cantrip is fine but 2 different level spells is not possible). *double checks the PHB* "A spell cast with a bonus action is especially swift. You must use a bonus action on your tu...