The Astral Schools of Sun, Moon and Star are reserved for the strongest Wizards and are designed to work as supplementary spells. On top of different school spells, many aspects of the game can be customized to feature your Wizard's school - like housing and gear. Wizards can also earn fr...
The next logical step is having the Roshambo influence what Gear a Wizard chooses to equip based on what secondary School they want to use. As a result, we have designed new dual school gear which reflects and empowers these Roshambo relationships. All of the new Gear introduced in the ...
Thursday, we didn’t have the fortune of getting another surprise cameo from Yorke, but it was intriguing to see a sold-out crowd welcome Bronsert and Szary back to the City of Angels under the Modeselektor moniker for the first time in a long time (and on a school night no less). ...
My search for grace and meaning during a care partnering life with a wife with Parkinson's disease and her often confused and maddeningly disorienting world.
The Death School will train its student wizards to steal and support themselves. Death Wizards belong to an advanced school, simply because most of their spells take multiple step combinations to use effectively. Their spells aren’t the strongest, but some have the ability to absorb health from...