镜像:https://app.box.com/s/bnchc6hten44adunlcpz9ya9j0uucfs2 UEFI-GPT :连接:https://github.com/Dir3ctr1x/EzWindSLIC winactivate 下载地址:GitHub 这是一款易于使用的Windows HWID/KMS38/ online KMS激活脚本,支持激/活Win10、11。完全免费,没有广告。 用法: 右键单击 winactivate.cmd→以管理员身份...
方法 1 - PowerShell(推荐)右键单击 Windows 开始菜单,然后选择“PowerShell”或“终端(非 CMD)”。
A Windows 10 and Windows 11 digital license activation tool written in CSharp. 一款使用CSharp编写的 Windows 10 和Windows 11 数字权利激活工具。 Usage 使用 English Readme 中文Readme License 许可协议 GPL-2.0 Contributors 贡献者 https://github.com/TGSAN/CMWTAT_Digital_Edition/graphs/contributorsAbout...
步骤 1、打开电脑,进入到Windows11,进入到windows11激活页面,如图所示,在这个页面单击更改产品密钥后的...
UpdatedJan 11, 2025 C# massgravel/Microsoft-Activation-Scripts Star112k Code Issues Pull requests Discussions Open-source Windows and Office activator featuring HWID, Ohook, KMS38, and Online KMS activation methods, along with advanced troubleshooting. ...
[Net.SecurityProtocolType]::Tls12 $DownloadURL = 'https://raw.githubusercontent.com/massgravel/Microsoft-Activation-Scripts/master/MAS/All-In-One-Version/MAS_AIO.cmd' $DownloadURL2 = 'https://bitbucket.org/WindowsAddict/microsoft-activation-scripts/raw/master/MAS/All-In-One-Version/MAS_AIO....
為windows.toastNotificationActivation新增<desktop:Extension>以宣告 COM 啟動器CLSID。 您可以在 Visual Studio 中前往[工具]之下的[建立 GUID],藉此取得 CLSID。 使用相同 CLSID 為 COM 啟動器新增<com:Extension>。 在Executable屬性指定 .exe 檔案。 登錄應用程式通知時,.exe 檔案呼叫R...
Microsoft.UI.Input InputKeyboardSource GetForWindowId InputLayoutPolicy InputLightDismissAction GetForIsland InputPointerActivationBehavior InputPointerSource ActivationBehavior DirectManipulationHitTest GetForVisual GetForWindowId RemoveForVisual TouchHitTesting TrySetDeviceKinds ProximityEvaluation TouchHitTestingEventA...
ItemActivation ItemActivateCollaborate with us on GitHub The source for this content can be found on GitHub, where you can also create and review issues and pull requests. For more information, see our contributor guide. .NET feedback .NET is an open source project. Select a link to provi...
device; RETURN_IF_FAILED(deviceEnumerator->GetDefaultAudioEndpoint(eRender, eConsole, device.put())); wil::unique_prop_variant activationParam; RETURN_IF_FAILED(InitPropVariantFromCLSID(propertyStoreContext, &activationParam)); RETURN_IF_FAILED(device->Activate(__uuidof(m_propertyStore), CLS...