某人的代码中用了一句看似莫明其妙的话:Thread.Sleep(0) .既然是 Sleep 0 毫秒,那么他跟去掉这句代码相比,有啥区别么? 有,而且区别很明显.假设我们刚才的分蛋糕场景里面,有另外一个PPMM 7号,她的优先级也非常非常高(因为非常非常漂亮),所以操作系统总是会叫道她来吃蛋糕.而且,7号也非常喜欢吃蛋糕,而且饭量...
hThread[1] =CreateThread(NULL,0, ThreadProc,NULL,0,NULL);WaitForSingleObject(hThread, INFINITE);printf("线程执行完毕 \n");//Sleep(5000); //main函数这个线程睡眠五秒//SuspendThread(hThread); //挂起线程,也就是阻塞状态//Sleep(5000);//ResumeThread(hThread);CloseHandle(hThread);getchar();return...
HANDLE hthread1; hthread1 = CreateThread(NULL,0,fun1,NULL,0,NULL); CloseHandle(hthread1); HANDLE hthread2; hthread2 = CreateThread(NULL,0,fun2,NULL,0,NULL); CloseHandle(hthread2); Sleep(4000);//这样主线程不占用CPU } DWORD WINAPI fun1( LPVOID lpParameter ) { while(true) { if (...
2019-12-22 18:12 −Thread.sleep(long millis)和Thread.sleep(long millis, int nanos)静态方法强制当前正在执行的线程休眠(暂停执行),以“减慢线程”。 当线程睡眠时,它睡在某个地方,在苏醒之前不会返回到可运行状态。 当睡眠时间到期,则返回到... ...
示例代码如下: import sys from time import sleep def viewBar(i): """ 进度条效果 ...
HANDLE hThread = CreateThread(NULL, 0, Thread, NULL, CREATE_SUSPENDED, NULL); // 创建线程,挂起不执行 SetThreadPriority(hThread, THREAD_PRIORITY_IDLE); // 设置线程优先级 Sleep(3000); printf("resume hThread\n"); ResumeThread(hThread); // 3s后继续执行线程hThread ...
SetUmsThreadInformation SimpleCallback 睡眠状态 SleepEx StartThreadpoolIo SubmitThreadpoolWork SuspendThread SwitchToFiber SwitchToThread TerminateJobObject TerminateProcess TerminateThread ThreadProc TimerCallback TlsAlloc TlsFree TlsGetValue TlsSetValue
(&g_cs); return 0; } DWORD WINAPI MyThreadFun2(LPVOID lParame) { EnterCriticalSection(&g_cs); //进入临界区 while (g_Number > 0 ) { printf("***剩下Number个数 = %d\r\n", g_Number); g_Number--; //while语句内就是临界区了.有且只能一个线程访问. printf("***当前的Number个...
SetUmsThreadInformation SimpleCallback 睡眠状态 SleepEx StartThreadpoolIo SubmitThreadpoolWork SuspendThread SwitchToFiber SwitchToThread TerminateJobObject TerminateProcess TerminateThread ThreadProc TimerCallback TlsAlloc TlsFree TlsGetValue TlsSetValue