Reason: we are still missing most of the creatures in-game for this. This page is a compilation of where creatures might live in Sonaria. This page does not hold information vital to the game but is useful for players who seek to play the game true to how their creature might behave....
(editor list) Bleed Attack is a passive ability, where a creature offensively inflicts a specific amount of melee bleed status on a creature with every bite (not with breath/ranged abilities or reflecting abilities). A negative value means that it heals an amount of such status upon biting. ...
This section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Veludorah can grab and carry, taking into account if this creature has grab/latch and discounting any other special abilities. The Veludorah (a(n) carnivore) is a tier 4 and can carr...
Concept by Xhosa_Onkai on the Creatures of Sonaria discord. Inspired by themoonandstars. The original Equenix design came long before Boskurro, so Xhosa decided that Boskurro are subspecies of Equenix, adapting to live in forests rather than bodies of water. ...
Zeoarex are not from the same time period as other creatures in Sonaria. It is not known when or where they were from. Zeoarex have different types of resting "modes": Stationary: They're sitting, awake and alert. Idle: They're no longer alert, and are more relaxed. ...
This section is intended to list the non-elder fully-grown adult creatures that the non-elder fully-grown Eiroca can grab, but not carry; discounting special abilities. The Eiroca (a(n) carnivore) has 4500 weight and can grab any creature with sufficiently higher weight, as follows: ...
The Xenolif is the 200th creature to be released in Creatures of Sonaria. When Xenolif was first released, it temporarily shared its in-game description with Ferrah. It is unknown if this was intentional. Due to this and some palette and model similarities, people sometimes refer to it ...
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The environment in Creatures of Sonaria is majorly characterized by Seasons, Weather, and Natural Disasters. There are currently eight (seven in legacy mode) "seasons" in-game: Summer, Autumn (Legacy) / Fall (Recode), Winter, Spring, Famine, Cherry Bloss