https://github.com/shteeve3d/blender-wiggle-2(此方法已弃用,当骨架有1000多跟骨骼时,比如rigify生成的人:human-metarig,耦合的骨骼,运算很慢) 复制需要物理模拟的控制骨,做2层一样的控制骨,在DEF的需要物理模拟的骨骼中加约束,影响:0.5需要以下脚本来快速找到骨骼约束、被约束的关系:imp
python blender-scripts blender motion python3 motion-graphics wiggle blender-addon 3d-graphics 3d-game motion-control blender-python blender-plugin Updated Jun 6, 2024 Python asadcodex / Skibidi Sponsor Star 2 Code Issues Pull requests A dynamic 3D animation project implementing the Wiggle Bones...