Since Vulkan is on par with Direct3D 12, and both are much better (and faster) than older versions of Direct3D (as we saw whenwe compared DirectX 11 VS DirectX 12), "translating" old Direct3D games to Vulkan can sometimes improve the game's performance. Intel's work on their Arc GPUs...
CUDA - OpenGL/Vulkan Interop cuMemMap* set of functionalities System Base Installation: 525 (>=.60.04) Driver 12-x No Yes [1] System Base Installation: 450 (>=.80.02) Driver 11-x No Yes [1] [1] This relies onCU_DEVICE_ATTRIBUTE_HANDLE_TYPE_POSIX_FILE_DESCRIPTOR_SUPPORTEDandCU_DEVICE...
CUDA - OpenGL/Vulkan Interop cuMemMap* set of functionalities System Base Installation: 525 (>=.60.04) Driver 12-x No Yes [1] System Base Installation: 450 (>=.80.02) Driver 11-x No Yes [1] [1] This relies onCU_DEVICE_ATTRIBUTE_HANDLE_TYPE_POSIX_FILE_DESCRIPTOR_SUPPORTEDandCU_DEVICE...
It's supported across multiple PC operating systems, and is implemented alongside OpenGL in PlayStation 5. It also has a full-fleged ray-tracing feature-set. Microsoft could also be targeting Vulkan's growing popularity. Variable Rate Shading is one of the key ingredients for next-g...
Apple wrote Metal from scratch to fill a wishlist of features and optimization missing in OpenGL and OpenCL. ”As such Vulkan is as good or even better than Metal in the role it fills.”No it’s not.It‘s nuts to preach about accuracy and then just make up bold yet silly assertions ...