Which would be closer to the old games, despite those having cinematic ("fixed") cams. Depending on the area, Snake would have blocked the target, though. So, we would need to move him slightly to the side still. Square didn't even do anything important in MGS4. Jus...
leaving very little choice in how each is completed. While the player was relatively free to explore their environments, they were still stuck completing objectives in the same order to move the story forward each time they played the game. While you may find a few different...