These rates are not the same. The GPU can complete frames faster or slower than the display can show them. This variation in frame time is caused by differences in the complexity of the 3D scene being rendered — for example, an explosion in one scene may take more time to render than ...
When a patch is in the process of being verified, a date is targeted to release that patch. This is when we felt confident enough to release the patch notes for Patch 2.0.1 early, with the assumption we would be able to issue the patch within a couple days time. However, after the ...
My video game is a rhythm-based game. It’s also an American football game. To play it, you choose between plays, just like any sports game … but your play only succeeds if you push the buttons in rhythm with the music. (The other player plays as the defense, and they ...
Scrolling a Finder window with more than 10 or so icons in it would produce skipping and visible refreshing, something I thought died with Windows 3.1. I certainly wouldn’t have expected such poor performance from from a 256mb system, when my Amiga 500 managed such tasksandperformed better, ...