Xbox gamepad not recognized– Windows 10 is compatible with Xbox controllers. We’ve already coveredXbox controller issues on Windows 10in one of our previous articles, so be sure to check it out for more information. Gamepad not working in PC games– Likely, your controller isn’t properly c...
While servers for popular games have been optimized for lower-quality home internet connections, a good ping can mean fewer unregistered shots and deaths that feel fairer, so you can stop blaming your internet lag and start blaming your monitor and mouse when you lose - that is, unless you’...
and the best, and sometimes only way to do this is by letting the iGPU operate in the host OS and the dGPU in the client OS. You get around the relative window problems by simply plugging in a second mouse to use with the VM that only ...
just like with hipfire sens / fov / aspect ratio and good mouse acceleration while uniformity is great not using 1:1 wont negatively impact your performance long term and some factors can actually improve your motor control I see,...
What I really want is the freedom to scoot over to my comfy beanbag or sprawl out on the sofa and play my games, likethat afforded by a handheld like the Steam Deck. But with a keyboard and mouse setup, that's just not an option. Playing games while balancing a keyboard on your ...
This is just my point of view, but IMO debloating, uninstalling programs, removing unused tools etc. is waste of time and waste of money (when someone buy powerful computer that can handle lot of heavy tasks and then limit number of these tasks because he wants to have more "clean" syste...
In a GPU-heavy game the CPU frame processing time is 0, and the GPU frame processing time is 1 second per frame. At t = 0 the GPU start working on frame A. At t = 0.1s the user pressed the mouse button. With Reflex, the CPU will wait until just before t = 1 to start calcul...
In a GPU-heavy game the CPU frame processing time is 0, and the GPU frame processing time is 1 second per frame. At t = 0 the GPU start working on frame A. At t = 0.1s the user pressed the mouse button. With Reflex, the CPU will wait until just before t = 1 to start calcul...