it’s hard to solve frame time issues if you encounter them.Gotham Knightsis a good recent example. The frame time issues are a result of shader compilation stuttering, which is an issue we saw withElden Ringearlier this year.
On 75 Hz, it would be 37.5 fps, which is console-like 30 fps. I do this on demanding games so i can get rid of stuttering and GPU limits, then i bump up the graphics. Doing half v-sync on 60 yields 30 fps or a 30 Hz mode, but for some reason, due to Windo...