As such, you can imagine that Star Citizen’s ambitions are a lot more lofty than Starfield not just in terms of scale but also the depth of mechanics. Bethesda’s ambitions were always limited by the constraints of a single-player release, while Star Citizen always tried to push that ...
Star Citizencan be considered as having four different systems working within one game: an MMO, a single-player game, a space combat sim, and a first person shooter, all linked together through the 'Planetside' social module. This is something which has never been done before, and shows jus...
“I wish there was a funding model that made sense where I could pledge for game functionality other than just ships. It would be great if I could be like ‘Hey, I really love trade. How do I spend $700 so that it’s going to trade beyond just buying a...
Most of the 5 star hotel currently give best rate for children & senior citizen as well.. usually 50% from the normal rate. The hotel should give that special rate since they are senior citizen & always feel wanted to have a good environement rather than food. Maybe the hotel can...
We can’t cheat on that. We really needed a way for first- and third-person to be unified. Plus, if you can make that work, it means less resources and assets used, which is another issue for us since we already have such a big game.” Star Citizen still has a long road ahead ...