We hear it all the time. “Games are bad for your health”. “You will be addicted”. “St...
That's why games that make esports are extremely balanced! But back to the point. Pve sucks for me, and many others. I've had people be extremely toxic experiences with pve players, and though I understand that pvp players can be just as bad, I always try to be nice. I understand ...
I've not ran into much with this one admittingly, but I have heard that people crash on the tutorial and yes this is also true, the tutorial will usually crash for no reason, I got past with some luck. These are what I know so far. A huge list of issue...
It's worth noting that some games "disguise" themselves as indie games but are actually backed by major publishers. The Dave the Diver controversy at the Game Awards 2023 is a good example of a game that looks like an indie but is backed by a multi-billion company. The lack of a large...
Some niche CPUs even include L4 cache, such as the HBM2 memory on 4th Gen Xeon processors, which acts as an additional tier outside the CPU die. However, games don’t rely on high core counts or raw processing power as much as they depend on the CPU’s ability to handle lots of sm...
The visual viewpoint observations would seem to explain why first-person shooter (FPS) games are much more immersive for most people than other types of games.注释 MSDN Blog Postings » So, this explains why FPS are the most immersive types of games? 2007年8月28日 P...
Look at it this way: if a flagship graphics card like the RTX 4090 needs DLSS and frame generation to run a AAA game at over 60 FPS, what chances do the low and mid-range graphics cards — that most people buy — have? Let's look atSilent Hill 2, for example. Even if you have...
But now the trolls just linger instead of leaving ??? the trolls would be the ones sticking around, they get pleasure at making your games bad. Their the not the ones leaving my guy. Certain players were simply que dodging like 90% of their games in some cases as the devs put it....
Some people say that following these rules makes the games too easy to play. I disagree. What makes most games tough to play is that the puzzles are arbitrary and unconnected. Most are solved by chance or repetitive sessions of typing “light candle with match”, “light paper with match”...
by Blizzard" - were incorporating user feedback and experience, which meant the PVP to PVE orientation was mostly a question of shading, because, truth is most people are not interested in PVP, and some that are were in FPS, not RPGs (on a side note, that is mostly the correct place...