Let’s say you are the sort of player who really craves a tough challenge, who likes Dark Souls-style combat where you have to bang your head on an encounter several times until you work out how to deal with it, and leveling in GW2 has been putting you to sleep autoattacking mobs wi...
The rest of the time is spent to avoid telegraph or killing ads that spawn far from the boss, like in HT; with a melee you waste more time to go back in position (not to mention that you can't do some mechanic, due to hazards, like the green puddles). Last two fractals are ...
Mobs and Bosses have much less HP. The ruins are basically a joke, because the clockworks die in three hits. Not to mention the fact that you never need to pass through the splumonkeys to access the important sections, eliminating the biggest danger of the ruins entir...
(Plucking tumbleweeds has a small chance to spawn hostile mobs spider, bee, mosquito, frog..) this is a feature ALREADY in the game but it happens at such a low percentage that it’s never a real threat: Being able to adjust how often these kind of hostile encounters happen...
It's a combination of how enemies spawn in,upgrades, and treasures that make palace different. In wow there isnt really the same level of nuance.. I can't recall a version of torghast where you would want to skip mobs for any reasons. A lot of the powers felt hit ...
"No no.. You cant stop here" I fight the mob and often the battle and evasions pull more mobsd. The battle itself is not really difficult at all, its the health pool that begins to build frustration and the sheer amount of mobs that are everywhere and everything hostile and those ...
teams. Awakenings are quite strong for a farmable monster as the two prong attack and double light orb enhance awakenings pushes your damage when combined with at least 3 other awakenings because it guarentees all light orbs will spawn with a plus and adds +50% more damage for all light mo...
and develop the content. These columns are orders of magnitude less complex to write, and even if I had nothing but time to write them and there was no editing, I think I’d struggle to get more than two written in an hour. Designed content has upper limits on h...
but yes, i dont like how they introduced all of these unique resources that are annoying to maintain and do nothing but get you champ spawns. but hey, the full moons are wonderful, as long as the moonstorms dont spawn in a position that makes you want to immediat...
way. but overall i really like willows rework shes my go-to character when i join a public server because shes arguably the best at solo survival especially when you join in winter and basic resources around spawn are scarce. she can practically jump down the fir...