Related: OpenGL vs. DirectX: Which Is Better for Gaming?Is Vulkan Faster Than DirectX? Vulkan is a low-overhead API and can require fewer system resources, such as CPU computation, memory, and bandwidth, than DirectX. This makes it a potentially better option than DirectX 12 on lower-spec...
Compared to Direct2D which is only available on windows and therefore not cross-platform, both are fast; but Skia is available on a wide variety of devices and operating systems, so it will stay in use by chrome. CPU-based rendering (Especially for 3D) is slow, and...
The gaming performance can only be calculated by comparing two individual cards and not the company as a whole. If we compare two graphics cards of almost the same budget from Nvidia and AMD then there is no way to tell which will perform better unless we runreal-time benchmarks. Sometimes...
DirectX 12 Ultimate 12 Ultimate 12 Ultimate 12 Ultimate Shader Model 6.6 6.6 6.7 6.7 OpenGL 4.6 4.6 4.6 4.6 OpenCL 3.0 3.0 3.0 3.0 Virtual GPU (vGPU) software support — NVIDIA Virtual PC (vPC) and Virtual Applications (vApps), NVIDIA RTX vWS, NVIDIA Virtua...
while RTSS is a CPU level limiter that has to intercept frames in between, and has some slight overhead of 1 FPS or so. However, it is still better than driver-level FPS limiters such as FRTC and Nvidia Profile Inspector. So, if a game has In-Game Limiter then it should be preferred...
VA-API + OpenGL uses EGL for OpenGL context creation. On X11 QMPlay2 tries to detect if EGL can be used, but the detection can fail. In this case you can try do it manually:export QT_XCB_GL_INTEGRATION=xcb_glxand run QMPlay2 from command line. If everything is working properly, you...
The interval is the time between ticks. There is nothing else we can use in the timer. The timer internal count reset happens automatically when the timer is stopped or enabled = false. The only diff between enable and stop is enable can be used to see if the timer is running too....
Drivers are stable and I am able to play most of my games with med settings or better. Runs very quiet and cool while gaming and idle. It does very good with multiple monitor work - which for me is much more important than gaming. ...
Supplier deliveries that are poor quality or not timely, causing delays in production.
While many people say that OpenGL performs better than DirectX, the latter API achieved better results in both of our benchmarks. This is far from conclusive, with many factors playing a role in dictating a game's performance, especially as they get more complex. DirectX or OpenGL: Which Sh...