Only since around 201731,32, deep learning has been applied to automated coding and there are abundant studies in this area (reflected in recent surveys11,12,13 and curation of papers in automated medical coding33). Unlike rule-based and traditional machine learning methods, pure deep learning ...
Numerous papers have examined the effects of aging on saccades. In regard to peak velocity and aging the findings are mixed, with some papers reporting a decrease in peak saccadic velocity with age (Bono et al., 1996, Fioravanti et al., 1995, Moschner and Baloh, 1994, Pitt and Rawles, ...
Klein, G., Drummond, T.: Robust visual tracking for non-instrumented augmented reality. In: Proceedings of the 2nd IEEE and ACM International Symposium on Mixed and Augmented Reality, pp. 113–122 (2003) Kutulakos, K.N., Vallino, J.R.: Calibration-free augmented reality. IEEE Transactions...
If you *don’t* know the language inside and out, but still want to contribute your idea, then feel free to join the comp.lang.c++ news group, or contact one of the contributors by email. After all, their email addresses are included on all of the proposal papers! If your ...
Park et al., “Amorphous Indium—Gallium—Zinc Oxide TFTs and their Application for Large Size AMOLED,” AM-FPD '08 Digest of Technical Papers, Jul. 2, 2008, pp. 275-278. Park et al., “Challenge to Future Displays: Transparent AM-OLED Driven by PEALD Grown ZnO TFT,” IMID '07 ...
In: In proceedings of the 56th annual meeting of the association for computational linguistics (Long papers) pp 2676–2686 Povey D et al (2018) A time-restricted self-attention layer for ASR. In: IEEE international conference on acoustics, speech and signal processing (ICASSP), IEEE, pp 5874...
(This article belongs to the Special IssueSensors for Human Activity Recognition) Downloadkeyboard_arrow_down Versions Notes 1. Introduction Human activity recognition (HAR) and human behavior recognition (HBR) have been playing increasingly important roles in the digital age. High-quality sensory observ...
For more information, please refer to https://www.mdpi.com/openaccess. Feature papers represent the most advanced research with significant potential for high impact in the field. A Feature Paper should be a substantial original Article that involves several techniques or approaches, provides an ...
This chapter aims at providing readers with a contextual view on educational use of computer games. Apart from the elaboration on the intrinsic educational traits of games, we introduce two recent initiatives of game-based learning (GBL), namely, “educa
they included research papers by Xu et al. (2022) and Zhou et al. (2018) that focus on purchase intention rather than ESCA. The inclusion of such papers broadens the scope of their SLR from ESCA to online shopping and diminishes the quality and rigor of their SLR. Secondly, they didn’...