A fun thing you may want to do is go to TrueTrace -> Resources -> RenderPipelines -> RendererHandle, and uncomment the "[ImageEffectOpaque]" If you use HDRIs, or CubeMaps for the skybox, you need to format as th
I’ve been using Windows PowerShell since the very first version of Monad in 2005, but PowerShell-based applications with a graphic user interface (GUI) are a whole new world. Instead of thinking of cmdlets and parameters or properties and methods, you need to think in object events. And ...
Rather, it is determined by the air’s physical properties. Things like air density, pressure and temperature all play a role in the speed of sound. Not all sound moves in a spherical direction. Sound can be directed in one direction as well.Get...
When you are alone, at any age, and meet someone congenial who fancies you, at any age, the rush is the rush. The sap rises, you are delighted, you bounce as you walk, your eyes brighten and the world is bathed in sudden colour. But new autumnal couples (whether alone for a while...
Long forgotten in the legends of Chicago mobsters like Al Capone is the dry-cleaning racket. While best remembered for bootlegging and rum-running to supply the public with illegal booze during Prohibition, Capone and his ilk had a dozen or more other shady ways of making money. Among them ...
If you use HDRIs, or CubeMaps for the skybox, you need to format as the texture to a Texture2D in the inspector of the image, unity will convert it automatically, then put it in the slot in "Scene Settings" in the TrueTrace settings menu With multi-pass ReSTIR GI, the additional pa...