You can contact me easiest through my discord server(above) or my twitter(https://twitter.com/Pjbomb2)Notes:Let me know if you use this for anything, I would be excited to see any use of this! Just please give some credit somewhere if you use it, thank you!
Daemon Hatfield is joined by Ryan McCaffrey, host of IGN’s Xbox podcast, Podcast Unlocked, and Max Scoville, host of IGN's PlayStation podcast, Podcast Beyond. The topic: Epic Games' impressive presentation of new and improved tools in Unreal Engine 5. But as cool as the demos look, w...
Moved object can be destroyed even if there is no insertion. V1099. Using the function of uninitialized derived class while initializing the base class will lead to undefined behavior. V1100. Unreal Engine. Declaring a pointer to a type derived from 'UObject' in a class that is not ...
You promised VR over 3 months ago and yet never delivered. That is okay if it were running ...
The only thing that’s known of Ace Combat 8 is that it’s in development, and it will utilise Unreal Engine 5. Beyond this, things like premise and factions are unknown at. this time.My best friend expressed that it would be phenomenal if Ace Combat 8 was set in the Ace Combat 3:...
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Where are all the projects I was so excited about? How can time fly this fast? In summary to every question you might ever have: I wrote and extensively played 2 RPGs, I combined all my rules into 1 blog, and was repeatably interrupted and distracted by general life stuff. Overview ...
We converted Google Sketchup training to SLS3 within 4 hours including download, converting, checking in and uploading. An 8 year old, made training for her friends on webkinz.com in less than 45 min. During jury duty one of our developers used SLS3 to as a front end to the Unreal Tour...
Ready to get to the point, we’re switching engines to Unreal 4. Ever since we decided to switch our team has doubled. We realized on our last project, Rapture Inc (rip), that sure there’s an abundance in C++ coders, but hell, you can’t find anyone who’s worked with Source be...
I will then create a branch with all community changes. Branches There are currently 4 different branches: NvRTX: This branch has the most settings since it includes many settings from the NvRTX branch of Unreal Engine. 5.4: This branch is based on the main branch and is a port to ...