sees that there’s something with the same name already there, then it just deals with it in some sane way. It’s always gonna be hard. This is always going to be a hard problem. Cleaning up, or teardown, or shutdown, termination, whatever you wanna call it, is always a hard ...
Jul 6 17:06:13 worker4 containerd: 2022-07-06 17:06:13.579 [INFO][18088] k8s.go 585: Teardown processing complete. ContainerID="108d461e93d2a5101fb42f194e28e94aa6a763159a67859c40ed2d18aedd95a3" Jul 6 17:06:13 worker4 containerd: time="2022-07-06T17:06:13.592520798+08:00" level=...
3. It's inefficient because VB runs the same code again as part of its normal teardown. In fact, explicitly setting objects to Nothing results in a vbaCastObj call whereas the normal teardown results in faster vbaFreeObj calls.A collection of Matt's posts on the subject can be ...
The async with client is what causes the connection pool to be setup, and then teardown. So in practice, you are tearing down the connection pool after each request, meaning you're only ever able to use one connection (because any previous connection would have been thrown away by closing...
3. It's inefficient because VB runs the same code again as part of its normal teardown. In fact, explicitly setting objects to Nothing results in a vbaCastObj call whereas the normal teardown results in faster vbaFreeObj calls.A collection of Matt's posts on the subject can b...
If these two objects have some complex interaction, and furthermore, one of the objects has a bug whereby it must be shut down before the other, then the scope finalizer might pick the wrong one! (ASIDE: In C++, the order in which locals are destroyed is well defined, but it is...
The garbage collector is going to pick one of them, and which one, we don't know. If these two objects have some complex interaction, and furthermore,one of the objects has a bug whereby it must be shut down before the other, then the scope finalizer might pick the wrong one!