Remember having Mario 64 ds and remember how glitchy that game could get. Also remember whopping my friends in Mario Party on a night out once (The place had a gamecube). Quote CodeCass Veterans 254 Alias:CodeCass Gender:Male Location:Southern Illinois, USA Posted September 10, 2...
Since then I’ve owned a plethora including: NES, Master System, SNES, Megadrive, Mega CD, 32X, Multimega, 3DO, Amiga 500+, Sega Saturn (PAL), Sega Saturn (JPN that played video CDs), Dreamcast (JPN), Dreamcast (PAL), Gamecube (PAL), Gamecube (JPN/NTSC), PS2, Xbox (NTSC) Xbo...
@EOTWAbsolutely agree. I feel most people, regardless of whether they realise it or not, are willing to forgive technical details like pacing and filler if the core loop is compelling to them enough. I've always found JRPGs to be really tedious and I've rarely been able to attribute tha...
I used to hang around the DVDforums, from there I found out about NTSC-UK, and from there heard about rllmuk. I frequented both for a while until I realised I much preferred the general irreverent atmosphere here What were you gaming on at the time? PS2, GameCube, and OG Xbox What g...
the game tries to make sure that you do, too. As your sanity meter depletes, camera angles abruptly change. Walls start bleeding. Characters begin to die for no reason. In extreme cases,Eternal Darknesseven makes it look like your television is broken, or that your GameCube has ...
See if you can get her humming again - Like any electronic device, the Switch isn’t perfect in hardware or software and although issues with either are sho...
an open source controller firmware which allows hardware to be built that facilitates using modern Bluetooth controllers on retro game consoles. I ran into this issue using a Power-A GameCube style controller for Switch, Bluetooth using the Switch protocol. Their software also has major issues with...
I did take some solace, however, when I thought of things a different way: Instead of being bummed that this tenth anniversary Christmas Special blog didn’t serve as a crescendo to all things Wizard Dojo thus far, I can look at it as like a new door opening. I may not have gotten ...
Both SM2 and POP were released for the GameCube. Pikmin was a MOBA-like game before DOTA came along. Those are some good points. I do agree that Red Dead and The Witcher stick with linear level design for the most part, but they're also very complex stories. I will a...
The Dreamcast was SEGA's fifth and final home console, which it launched in Japan in 1998, and in North America and Europe in 1999. The Dreamcast was the first console in the sixth console generation, which also gave us the PS2, Xbox, and GameCube—though the Dreamcast didn't live lo...