Mesh shaders: Mesh shaders are a complex topic, but they essentially combine multiple shader steps into a single process. This avoids passing between your CPU and RAM when drawing meshes, which improves performance. Sampler feedback: Modern games stream assets into the game world, and the game...
1, &vertexShaderSource, NULL); glCompileShader(vertexShader); GLint success; GLchar infoLog[INFOLOG_LEN]; glGetShaderiv(vertexShader, GL_COMPILE_STATUS, &success); if (!success) { glGetShaderInfoLog(vertexShader, INFOLOG_LEN, NULL, infoLog); printf("ERROR::SHADER::VERTEX...
a shader is a computer program used to alter an object's appearance on-screen, such as might be done with the texture, lighting, and color of a 3d model in a video game. for gamers, minecraft shaders help to make the in-game world more visually striking by adding special effects such...
the AMD RX 7900M is one of the best mobile graphics chips available. With 16GB of GDDR6 memory and over 4,600 shader units, it’s a very fast and capable GPU. It has 72 of AMD’s ray accelerators, which aren’t as impressive core for core as ...
to render, including shaders, textures, and other visual data. They are then executed by the GPU, resulting in the image you see onscreen. If the GPU is rendering these instructions faster than the CPU can provide them, the GPU will remain idle until the next set of instructions is ...
In computer science, a buffer is a place in memory where temporary data is stored. When we are done using this data, the buffer is deleted and the memory is ready for reuse. Shaders In the year 2000, Microsoft released Direct3D 8.0, which supported a new feature called shaders. Shader...
Stores shaders for games locally on your hard drive, greatly increasing load times (particularly if you don’t have an SSD). Be warned that this takes up quite a lot of hard drive space (3oGB or so). Radeon Display Settings In the Radeon Software Settings menu, clicking “Display” wil...
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The setting switch shadow quality choice using low LOD meshes, primitives, fake shadows using a blurred texture applied to a simple mesh, quad underneath your characters, or can create blob shadows with custom shaders is a big performance issue. ...
Here are some of the resources ready for Unity 6 creators today: Introduction to the Universal Render Pipeline for advanced Unity creators: Get in-depth guidance on how to set up URP for a new project, how to work with URP Quality Settings, Adaptive Probe Volumes, URP and custom shaders,...