Rendering is the finalization process of a digital image or a 3D model using computer software. It lets users bring together the visuals, from the shadows and lighting effects to the textures, and generate the final result. Rendering is used for various digital projects, including video games, ...
Unity GUI / Immediate mode GUI Any .NET specific stuff. Do not use stuff from exotic class libraries (reflection, LINQ etc). GUIText wil have a dramatic impact on performance Not Currently Supported Image Effects Unity profiler UnityGUI classes that require text input ...
and then samples the depth image pixels to generate the laser-scan or point-cloud data. This uses Unity's rendering engine and utilizes the GPU for both rendering the depth images and for sampling the hit points.
What do the new features of Godot 4.0 mean for you? How will it compare to Unity? From a new rendering API and physics engine to new nodes, GDScript features, and .NET 6 API support, Godot 4.0 may address many of the gripes of its detractors. A New Rendering API Godot is switching ...
With Unity 6, you’ll get access to faster rendering, advanced lighting options, seamless multiplayer workflows, enhanced AI capabilities, and improved support for mobile web runtimes. You can find more details in theofficial release notes.
interface (API) that is very useful for rendering 2D and 3D vector graphics. This application program interfaces aid the establishment of communication with the graphics processing unit, which is also known as GPU for short. It is this communication that helps hardware-accelerated rendering. ...
A new stand-alone Language Identification API allows you to recognize what language is being spoken. Develop speech enabled mixed reality and gaming applications using Unity on macOS. You can now use Text to speech in addition to speech recognition from the Go programming language. Several Bug fix...
A new stand-alone Language Identification API allows you to recognize what language is being spoken. Develop speech enabled mixed reality and gaming applications using Unity on macOS. You can now use Text to speech in addition to speech recognition from the Go programming language. Several Bug fix...
We are thrilled to announce a powerful new feature for Workflows: the ability to connect your workflows with external API services. With this new capability, we enabling use cases like the following: Retrieve Data from External APIs: Augment your datasets by pulling in information from APIs such...
JavaScript has two APIs for handling hardware acceleration for graphical rendering: WebGL and the more modern WebGPU. Both essentially offer a JavaScript API for accessing users' GPUs for fast rendering and advanced effects. PixiJS leverages them to efficiently display thousands of moving sprites, eve...