The goal of worldbuilding is to transport the reader into a new world—one that feels like a complete and complex story world, like the one we live in. The elements you include will impact your characters and their choices in the story, so pay attention to the details that make the most...
Worldbuilding is like a jigsaw puzzle. You start with the edges, the essential outline and framework, and then work in, spiraling and spiraling until you find the last, perfect piece. Without the edge, the outline, you have no direction to go in. You start grasping around, putting together...
This is the wider world of your story—what fantasy and science-fiction writers call “worldbuilding.” It refers to the natural landscape your characters find themselves in as well as cultural, political, and socioeconomic values and the way your characters interact with those values. Individual ...
Worldbuilding 2: the basics of writing fantasy fiction, the second in our new series, 'Fantasy fiction is a niche market, but a very popular niche market. It is particularly popular among new writers, and I suspect this is a consequence of growing up on a diet of best-selling fantasy fic...
Jaime (also an Amazon bestselling author!) had been writing and worldbuilding long before he found World Anvil—but when he did, his way of working completely changed! Not only could he organize his work more efficiently, but he also used it to spark interest in his projects and presen...
Tactile imagery is writing or spoken words that stimulate your sense of touch by evoking things like an itch, something sticky, or the weight or feel of an object. 'Thor: Ragnarok'Credit: Marvel Tactile Imagery Example In William Shakespeare'sMacbeth, our titular character talks about the feeli...
A good and patient editor will invite and answer queries you may have in response to your assessment. What has your experience been working with editors, or what is one area of your writing you would like an editor to help with? Comment below. ...
“NaNoWriMo should really be called NaNoDraMo,” says editorScott Pack. “Because that is what you are actually doing: writing the first draft of your novel. Avoid the temptation to edit or perfect your work as you go along — just get the bloody thing written!” ...
As many others, I love the storytelling and worldbuilding, putting together the experience and designing the visuals. Just generally planning the game is great fun too. What I don't like... I'm not great at combat design, something I wish I was better at, but the ...
Worldbuilding:It goes without saying that one of Sanderson’s greatest strengths is his exceptional ability to create an intricate and immersive fictional world. His books are largely set in the fantasy realm of Cosmere, and it’s a place he’s crafted beautifully – with detailed and unique ...