Windows Sonic for Headphones is a platform tool that delivers three-dimensional spatial audio to you on Windows computers and Xbox One consoles. To enable Windows Sonic for Headphones on your PC, go toStart Menu > Settings > System > Sound > Related settings > Sound Control Panel. Now, selec...
A new Jabra feature powered by Dolby Audio, Spatial Sound gives you the best possible sound experience with Jabra earbuds.
The spatial audio delivery on the latest HomePod fared better. We said in our HomePod 2 review: "A stereo pair of HomePods is particularly beneficial with Dolby Atmos tracks, which sound even more open and three-dimensional, with very impressive spatial placement of voices and instruments." Opi...
Dante Fumois a Midwest-based sound designer, editor, and mixer viaSuper Natural Sound. When he’s not doing that or writing about sound, Dante composes instrumental and electronic music using spatial audio.
So what exactly is spatial audio, and how is it different (or maybe the same) from other terms you’ve likely heard, likesurround soundandDolby Atmos? Related What is Snapdragon Sound? Qualcomm’s wireless audio brand fully explained
Related:How to Use Dolby Atmos Surround Sound on Windows 10 Is Spatial Audio Good? Whether or not to use it is mainly up to personal taste. If you're watching movies and TV shows on your phone or laptop, then using spatial audio is highly recommended. The multi-dimensional audio experienc...
The answer is to broaden your perspective. Imagine how radical it must have been to make the shift from mono to stereo records in the early 60s. Immersive experiences could open up the same kind of uncharted sonic territory for curious producers to explore. ...
Apple announced at its OctoberUnleashed eventthat its newAirPods 3andMacBook Pro laptopsboth feature spatial audio for better movies and music, but what exactly is that? Surround sound has existed in various forms for decades and is most often used inmovies and gaming. However, the...
Atmos is, in Dolby’s own words, “the most significant development in cinema audio since surround sound.” And we’d have to agree, really (whilst also recognising that rivalDTS:X– a similar object-based surround technology – is also widely used). ...
There are different ways to achieve the same virtual effect, of course. For example, Sony uses object-based technology to map out a soundscape for thePS5's 3D Audio feature, while Windows relies solely on positioning data for sounds to emulate thesurround sound for its Sonic feature. ...