As a game engine, Unity is able to provide many of the most important built-in features that make a game work. That means things like physics, 3D rendering, and collision detection. From a developer’s perspective, this means that there is no need to reinvent the wheel. Rather than start...
For that reason, we’re also porting EF 6 to work on .NET Core. .NET Standard 2.1 When you adhere to the .NET Standard you can create libraries that work on all implementations of .NET, not only .NET Core but also Xamarin and Unity. In .NET Standard 1.x, we modeled only APIs ...
Unity Catalog operates on the principle of least privilege, where users have the minimum access they need to perform their required tasks. When a workspace is created, non-admin users have access only to the automatically-provisionedWorkspace catalog, which makes this catalog a convenient place for...
All software is built in layers, meaning software runs at various levels of abstraction on a computer: At the lowest level, software communicates directly with your computer's hardware. It controls the flow of data on the motherboard, processors, memory, and hard drives. ...
While 3D is in the name, Unity 3D also packs tools for 2D game development. Programmers love it because of the C# scripting API and built-in Visual Studio integration. Unity also offers JavaScript as a scripting language andMonoDevelopas an IDE to those who want an alternative to Visual Stud...
The time to load and complete programs depends on the amount of work you need the CPU to do. Multithreading is a type of programming that takes advantage of a CPU’s capability to process many threads at the same time across multiple cores. Instead of tasks or instructions executing one ...
Unity Balance Visual balance means ensuring that none of the elements in a single composition are too overpowering. This can be applied to web design by drawing an imaginary line down the center of a webpage and arranging elements so that the visual weight is equal on both sides. There...
Access to the description and type of the built-in attribute.VFX Learning SampleThe VFX Learning Sample is a new content sample aiming to help you learn VFX Graph concepts and features. This evolving collection of assets is packed with VFX examples along with information, embedded explanations, ...
Behind the Design: The rhythms of Rytmos Find out how Floppy Club built an Apple Design Award winner that sounds as good as it looks.August 6, 2024 Behind the Design: Lost in Play Discover how the developers of this Apple Design Award-winning game conjured up an imaginative world of overs...
For more information, see the Visual Studio Tools for Unity page.AI developmentVisual Studio Tools for AINew in 15.5: Use the productivity features of Visual Studio to accelerate AI innovation today. Use built-in code editor features like syntax highlighting, IntelliSense, and text auto formatting...