<IsAssert>true</IsAssert><CrashType>Assert</CrashType><ErrorMessage>LowLevelFatalError [File:D:\farmagent30a\monorepo\5.0\UE\Engine\Source\Runtime\RenderCore\Private\ShaderCodeArchive.cpp] [Line: 284] ShaderCodeArchive::DecompressShader(): Could not decompress shader (GetShaderC...
substr(last_slash + 1); } return path; } string GetCanonicalName(string file_path) { // For this special 'path' we just return it. // Note that we leave the 'quotes' to make it different from regular paths. if (file_path == "<built-in>") return file_path; CHECK_(!IsQuoted...
substr(0, pos) << elapsed_seconds << msg_.substr(pos+2, msg_.size()-1) << std::flush; } private: std::string msg_; std::ostream& out_; timeval init_time_; }; Example of use: int main() { trace_elapsed_time t("Elapsed time: %ts.\n"); usleep(1.005 * 1e6); } ...
Return 1 if the size of the give parameter is 0, otherwise return 0 instr(str,sub) : Normal function. Return the position of a sub string in a string. Return -1 if caannot find the sub string substr(str,pos,len) : Normal function. Get a substring of a string, start from pos....
<IsAssert>true</IsAssert><CrashType>Assert</CrashType><ErrorMessage>LowLevelFatalError [File:D:\farmagent30a\monorepo\5.0\UE\Engine\Source\Runtime\RenderCore\Private\ShaderCodeArchive.cpp] [Line: 284] ShaderCodeArchive::DecompressShader(): Could not decompress shader ...
<IsAssert>true</IsAssert><CrashType>Assert</CrashType><ErrorMessage>LowLevelFatalError [File:D:\farmagent30a\monorepo\5.0\UE\Engine\Source\Runtime\RenderCore\Private\ShaderCodeArchive.cpp] [Line: 284] ShaderCodeArchive::DecompressShader(): Could not decompress shader (GetShaderCompressionFor...
<IsAssert>true</IsAssert><CrashType>Assert</CrashType><ErrorMessage>LowLevelFatalError [File:D:\farmagent30a\monorepo\5.0\UE\Engine\Source\Runtime\RenderCore\Private\ShaderCodeArchive.cpp] [Line: 284] ShaderCodeArchive::DecompressShader(): Could not decompress shader (GetShaderCompressionFormat=...
<IsAssert>true</IsAssert><CrashType>Assert</CrashType><ErrorMessage>LowLevelFatalError [File:D:\farmagent30a\monorepo\5.0\UE\Engine\Source\Runtime\RenderCore\Private\ShaderCodeArchive.cpp] [Line: 284] ShaderCodeArchive::DecompressShader(): Could not decompress shader (GetShaderCompressionFor...
<IsAssert>true</IsAssert><CrashType>Assert</CrashType><ErrorMessage>LowLevelFatalError [File:D:\farmagent30a\monorepo\5.0\UE\Engine\Source\Runtime\RenderCore\Private\ShaderCodeArchive.cpp] [Line: 284] ShaderCodeArchive::DecompressShader(): Could not decompress shader (Get...
<IsAssert>true</IsAssert><CrashType>Assert</CrashType><ErrorMessage>LowLevelFatalError [File:D:\farmagent30a\monorepo\5.0\UE\Engine\Source\Runtime\RenderCore\Private\ShaderCodeArchive.cpp] [Line: 284] ShaderCodeArchive::DecompressShader(): Could not decompress shader (GetShaderCompressionForm...