Epic Games, the maker of the famous video game Fortnite, has raised $1 billion from investors to help fund its long-term metaverse aspirations. Another major player in the game platform is Roblox, which describes the metaverse as a place where "people can come ...
Consumers engage with brands through virtual experiences in virtual worlds on platforms such asRoblox, Fortnite, and VRChat, now also through VR headsets and related high-immersive devices. Predicted to become a multi-trillion-dollar industry (e.g., Elmasry et al.,2022), such virtual worlds ha...
Roblox Corp. Facebook Inc. Unity Software Inc. Snap, Inc. Autodesk Inc. Amazon Com Inc. Tencent HLDGS LTD Sea LTD Apple, Intel, Qualcomm, Alphabet, Coinbase, Electronic Arts, Samsung, Adobe, Alibaba, Disney, PayPal, and Square are also in the fund. ...
In an interview withThe New York Times, Sweeney said it could be possible one day to “have a tunnel” from Roblox to Fortnite and other games, connecting them all in some sort of futuristic world. Facebook is also working to execute a plan built around a digital wallet namedNovi, whic...
is a member of The Motley Fool's board of directors.Nicholas Rossolillohas no position in any of the stocks mentioned. The Motley Fool has positions in and recommends Bitcoin, Meta Platforms, Microsoft, Nvidia, Roblox, Unity Software, and Zoom Video Communications. The Motley F...
Another major player in the game platform is Roblox, which describes the metaverse as a place where "people can come together within millions of 3D experiences to study, work, play, create and socialize. Consumer brands are also attempting to capitalize on the trend. Gucci, an Italian fashion...
In fact, the metaverse is already generating revenue for some companies such as Meta, Nvidia, Roblox, and 3D development platforms like Unity Software (U 0.18%). Of course, there are problems that will need to be solved. Security and trust are a top concern; how will p...
Another major player in the game platform is Roblox, which describes the metaverse as a place where "people can come together within millions of 3D experiences to study, work, play, create and socialize. Consumer brands are also attempting to capitalize on the trend. Gucci, an Italian fashion...