Integer Scaling If you have a compatible graphics card (AMD 2nd gen GCN, NVIDIA Turing, Intel Gen 11 GPUs or newer), you can enableInteger Scaling, which is perfect for playing older games as it removes blur and
I think that “<different options>” is displayed when you select “All Configurations” or “All Platforms” in dropdowns. In this case, some of the options are different, depending on configurations and platforms. The common values, such as _WIN32, are displayed directly. The values that...
Unix Server: Applied patches from Debian Linux that port Xvnc to x86_64 platform (tightvnc-1.2.9-amd64support.p and tightvnc-1.3_alpha7-x86_64.patch), thanks to Quanah Gibson-Mount. Java viewer: Implemented scaling, either with a fixed scaling factor or automatic. If Java 2D API is ava...
rocBLAS is the AMD library for Basic Linear Algebra Subprograms (BLAS) on the ROCm platform. It is implemented in the HIP programming language and optimized for AMD GPUs. The aim of rocBLAS is to provide: Functionality similar to legacy BLAS, adapted to run on GPUs High-performance robust imp...
Unix Server: Applied patches from Debian Linux that port Xvnc to x86_64 platform (tightvnc-1.2.9-amd64support.p and tightvnc-1.3_alpha7-x86_64.patch), thanks to Quanah Gibson-Mount. Java viewer: Implemented scaling, either with a fixed scaling factor or automatic. If Java 2D API is ava...
With the introduction of the EPYC with more than 32 Cores / 64 Threads, my project CoreFreq is impacted to face such a high number of CPUs. Can we say than a 64 bits architecture is de facto limiting the number of physical Cores to 64 ? Can we say than a 64 ...
Apparently they got extended in the other direction though, overlapping logic from the integer pipelines.Frankly I have to say this makes AMD's Bulldozer architecture look really interesting, at least for AVX in its current form.On the other hand, it means that whatever is responsible...
No. What I mean is when a student or academic is writing a paper illustrating how good of programmer they are by achieving nice clean scaling charts, the do not want to be embarrassed with outlier data. When a scientist is running a simulation, they want t...
OIDN support for Apple Metal and AMD GPU GPU Many-lights support for light linking Faster startup times on GPU Motion vector AOV on GPU Improved AOV memory usage in non-progressive renders AOV names used for OpenImageIO subimages Changes on shaders linked to an OSL shader will cause the OS...
rocBLAS is written in C++17 and HIP, and uses the AMD ROCm runtime to run on GPU devices. The rocBLAS API is a thin C99 API using the Hourglass Pattern. It contains: rocBLAS Level-1 Functions, rocBLAS Level-2 functions, and rocBLAS Level-3 functions with batched and strided_batched ...