尽管这一步很快,但仍然需要时间。 当CPU在做step3的时候,另一个goroutine可能会从内存中读取到不完整的脏数据。那么使用atomic.LoadUint64可以避免这种问题吗? 引用 Are reads and writes for uint8 in golang atomic? 请您参考如下方法: 有必要使用atomic.LoadUint64,因为不能保证:=运
学习golang的历程 学习一门语言首先hello world 1,首先建立一个目录,新建一个hello.go的文件 package main import ( "fmt" ) func main() { fmt.Println("hello world") } 2,go run hello.go jack_zhou@zhoulideMacBook-Pro study % go run hello.go hello world 上面我们就完成了我们的基础使命。
Support sync through a buffer writer, zap should be faster... Just like golang/glog does. https://github.com/golang/glog/blob/master/glog.go#L841 Glad to send a PR if you guys are interested :-) Simple Demo: type bufferWriterSync struct ...
I know in the WebSocket world there is the concept of Keep-Alive ping. Why don't we add it too? Example (pseudo code): go func() { // goroutine to not block the main thread for { // infinite loop // From https://gist.github.com/akirattii/257d7efc8430c7e3fd0b4ec60fc7a768#...
() /usr/lib/golang/src/os/signal/signal_unix.go:23 +0x22 created by os/signal.init.0 /usr/lib/golang/src/os/signal/signal_unix.go:29 +0x41 goroutine 7 [chan receive]: github.com/restic/restic/internal/restic.init.0.func1.1() /home/tadej/Code/restic/internal/restic/lock.go:257...
Golang cpu, memory, gc, etc information. Response with 200 http status code.{ "time": 1460686815848046600, "go_version": "go1.6.1", "go_os": "darwin", "go_arch": "amd64", "cpu_num": 4, "goroutine_num": 15, "gomaxprocs": 4, "cgo_call_num": 1, "memory_alloc": 7455192,...