Blender is an open-source computer graphics software that you can use for free. It supports the entire 3D graphics pipeline, like video editing, motion tracking, and simulation, making it suitable for creating any type of animation, digital arts, and visual effects. Blender also provides a comp...
Ray-Tracing Rendering Engine: Ray tracing is a technique that simulates the behavior of light in a 3D environment. Ray-tracing engines trace the path of light rays as they interact with objects in the scene, allowing for realistic rendering of reflections, refractions, and shadows. NVIDIA Menta...
Ray casting or ray tracing is an old rendering technique used to create some of the first 3D games and flight simulators. This technique includes performing intersection tests that help determine relative positioning of objects. The rays are traced from the perspective of the user outwards (in a ...
Blender has sheen on/off, plus a "sheen tint" (as a scalar selection between un-tinted and base-color-tinted). Better Emission The emissive channel in glTF 2.0 core is standard 8-bit PNG, with no option to raise the brightness above 1.0. There should be an extension to enable emissive...
Soft shadows and ambient occlusion is not really effects as far as ray traced graphics goes. (Some Rasterized graphics engines do use ray tracing for these effects on the other hand, but that is besides the point.) The thing that generates noise in ray traced graphics is diffuse reflections ...