SGI 公司大胆地对 IRIS GL 进行了清理,删除了所有与计算机图形无关的功能,并于 1992 年将其作为 OpenGL(开放图形库,Open Graphics Library)向公众发布,OpenGL 是用于实时计算机图形的跨平台标准化 API(应用程序接口)。 软件供应商必须在他们自己的平台上提供 OpenGL 标准的实现(implementation),而硬件供应商则必须提...
SGI 公司大胆地对 IRIS GL 进行了清理,删除了所有与计算机图形无关的功能,并于 1992 年将其作为 OpenGL(开放图形库,Open Graphics Library)向公众发布,OpenGL 是用于实时计算机图形的跨平台标准化 API(应用程序接口)。 软件供应商必须在他们自己的平台上提供 OpenGL 标准的实现(implementation),而硬件供应商则必须提...
At this point, it is very important to state again that OpenGl in itself, is not a language for programming like java, python, javascript, etc. It is an API. Thus, what it does or used for is to move data in the central processing unit (CPU) to the Graphics Processing Unit (GPU) ...
SGI 公司大胆地对 IRIS GL 进行了清理,删除了所有与计算机图形无关的功能,并于 1992 年将其作为 OpenGL(开放图形库,Open Graphics Library)向公众发布,OpenGL 是用于实时计算机图形的跨平台标准化 API(应用程序接口)。 软件供应商必须在他们自己的平台上提供 OpenGL 标准的实现(implementation),而硬件供应商则必须提...
An Open Standard The name "OpenGL" was not just chosen because it sounded like a fine buzzword, it also contains some actual meaning. Since OpenGL is an evolving specification, someone has to decide what goes in it. So in 1992, the ARB (OpenGL Architecture Review Board) was founded, which...
Microsoft OpenGL is built into Windows NT and is designed to improve performance on hardware that supports the OpenGL standard. Cosmo OpenGL, on the other hand, is a software-only implementation specifically designed for machines that do not have a graphics accelerator. Another standard that is ...
OpenGL OpenGL, short for "Open Graphics Library," is an application programming interface (API) designed forrendering2D and 3Dgraphics. It provides a common set of commands that can be used to manage graphics in differentapplicationsand on multipleplatforms....
If an application is using OpenGL® for the display of an interface or system window, then devices that do not have graphics acceleration could suffer a loss of performance for graphics that might seem very basic to an end user. OpenGL also does not provide any native support for displaying...
is not available royalty-free, and as such cannot be a part of the core standard (instead only available as an extension). This is a problem that carried over to OpenGL ES, which led to vendors implementing their own incompatible texture compression standards. Among the major OpenGL ES...
OpenGL for Embedded Systems (OpenGL ES), a subset of the OpenGL 3D graphics application programming interface (API), is a cross-platform API designed for embedded devices, such as video game consoles, mobile phones and personal digital assistants (PDA). This lightweight API consumes minimal power...