Under the hood 10.30 contains major changes to Plane-Maker’s panel editor and the entire OpenGL stack; these changes don’t provide any immediate features – this is just us putting in new infrastructure for future updates. I mention this only for completeness; infrastructure changes can cause ...
In our shader we have a matrix named worldViewProjection. We use this matrix to project the vertex position to the gl_position variable. That is cool, but how do we get the value of this matrix? It is a uniform so we have to define it on the CPU side (using JavaScript). This is...
Chapter 1, Creating a Game Window, explains how to create a new visual studio project, create a Win32 window, set up an OpenGL 3.3 render context, and enable vsynch. The code samples for this book are compiled against OpenGL 3.3. All the OpenGL code is compatible with the latest version...
TDP is a manufacturer’s dataand thanks to this value, VGA cooler makers can size their GPU coolers for example. The TDP is not the maximum power consumed by processor. Under some special conditions, the device can consume more power than the TDP. In the world of GPU, this situation occu...
The Prime core is clocked at 2.84GHz, which is a bit disappointing as it means ARM's 3GHz clock speed projection for the Cortex-X1 won't come trueyet again, at least initially. It has 1MB L2 cache. Despite the 5nm process, the Cortex-X1 Prime core has the same clock speed as the...
5 Graphics hardware that supports all DirectX 11 features is required to run all tests in 3DMark. Page 5 of 37 Android OS Memory Graphics Storage Minimum Android 3.1 1 GB OpenGL ES 2.0 compatible 155 MB Apple iOS OS Memory Device Storage Minimum iOS 6.0 512 MB iPhone 4, iPad 2, iPod ...