Like FSR, XeSS works with most contemporary GPUs, excluding only those that do not have DP4a support. So, any GPU after NVIDIA’s GTX 10 series and AMD’s RDNA 1 GPUs will work with Intel XeSS. However, there is a reason why XeSS with Intel Arc cards offers superior image quality and...
FSR takes a much different approach from DLSS. Instead of relying on hardware, it is a software-based solution that can operate on multiple generations of GPUs. As of writing, AMD has confirmed that FSR can work on RX 6000, RX 5000, RX 500, andeven GTX 1000 series GPUs. It has also ...
3. AI Upscaling (DLSS vs. FSR) AMD: FidelityFX Super Resolution (FSR) is an open-source solution but less effective than Nvidia's Deep Learning Super Sampling (DLSS). FSR lacks the AI-enhanced image reconstruction of DLSS, leading to less sharp and detailed vi...
AMD's Radeon Super Resolution (RSR) is built on the back of FidelityFX Super Resolution (FSR), but there are key differences you'll want to be aware of.
AFMF(AMD Fluid Motion Frames) is also a frame-generation technology, but it’s driver-based, allowing you to use it in games that otherwise don’t support FSR 3 (or DLSS 3.0). AMD recommends a base frame rate between 55 and 70FPS for this technology. However, at the moment, the tech...
AMD says that FSR 4 might not be an RDNA 4 exclusive after all Preorders for AMD’s RX 9000 series may open this month How is AMD Smart Access Memory an improvement? Let’s look at some numbers. All GPUs need acertain amount of VRAM, dedicated memory to help them perform tasks. CPU...
It's supported on modern GPUs that have the required hardware capabilities, though notably Intel Arc GPUs still don't support it, instead opting for WDDM 2.7. HAGS is switched off by default on Windows, but you can turn it on by going to your graphics settings, changing the switch to On...
AMD EXPO memory can technically be used on Intel motherboards and processors, if Intel allows it. But the same can't be said for using Intel XMP memory on AMD motherboards. Whether or not Intel does what Nvidia eventually did forAMD's FSRsupport on their GPUs, many manufacturers are alrea...
end of the year. Also, DLSS remains limited to pricey RTX-branded GeForce cards with dedicated tensor cores inside. Super Resolution leverages traditional shader cores to work its magic. Any games that support FSRshouldjust work on a wide swathe of GPUs—no graphics card driver updates required...
FSR is broken on this game. The Last of Us Part 1, mostly everything on high or ultra, 50 to 60 fps average. Use FSR3 antialiasing whenever possible, not to be mistaken with upscaling. Ghost of Tsushima for example has it as well, far superior to TAA. Use 125% resolution scale ...