The Xbox Series S/X and the PS5 consoles have already seen considerable performance jumps by shifting asset decompression from the CPU to the GPU. An added benefit is the additional CPU bandwidth that’s freed up that can be used for other game processes. It seems that PC games are slated ...
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Turning on the 'GPU rasterization' flag will result in force-rendering all pages using the GPU, which might result in visual bugs if you're using an unsupported Graphics card. Other flags you listed can indeed improve performance in most cases, however it really depends on how efficient...
In some games cards like a GTX 960 can perform similarly to a GTX 780 (Ti) or even beat it, and of course there's games that won't even boot on the Kepler 600/700 series cards due to lacking proper DX12 support. I have recently tried Genshin Impact and Honkai Star Rail on the G...
How to output 10-bit video on an NVIDIA GPU NVIDIA GPUs have some quirks when it comes to what bit depths can be output with formats when connected to a display via HDMI. HDMI supported formats: RGB/YUV444: 8-Bit 12-Bit YUV422 8-Bit, 10-Bit 12-Bit What does this mean for you...
The previous motherboard that was in the computer never has these crashes so i don't think the GPU or PSU are involved, and disabling XMP does not seem to do anything, neither does the OS(tested with windows 10 and fresh 11 install), CPU frequency settings did...
The video below explains the P3 (peak-perf%) method of assessing GPU limitations. It’s a seven-minute excerpt from a full GDC 19 talk, entitledOptimizing DX12/DXR GPU Workloads using ‘Nsight Graphics: GPU Trace’ and the Peak-Performance-Percentage Method.The full talk can be found on NV...
I use some screenshots from runing BF1 4K Ultra (graphics settings maxed out) on DX12 with R9 FuryX mGPU with R9 Nano. I had been testing BF1 at this resolution for 1 hour, and the room ambient was ~ 35'C due to heatwave here. The FuryX is running hot (65'C) and the R9 ...
GPUs made within the past decade should be able to meet the minimum requirements for DirectStorage, which is just DX12 compatibility. When it comes to graphics cards, Nvidia GPUs since the 900 series and AMD GPUs since the 200 series all support DX12.Upcoming Intel GPUswill also support DX12....
The only glimmer of hope for better software support for multi-GPU was DX12 and Vulkan, which boasted such powerful multi-GPU support that you could even use multiple GPUs from different vendors in a single game. However, this just offloaded the work Nvidia and AMD used to do into the han...