” a mech designed to destroy what came before. It is singularly focused on destroying the past, and so isMetal Gear Solid 2. This game is the anti-Metal Geargame. It is the great deconstruction that many fans consider the series’ greatest betrayal. Players...
Kojima has previously subverted expectations by switching player-characters before, most famously installing Raiden as player character instead of Snake in Metal Gear Solid 2: Sons of Liberty. So, at this point, it wouldn’t be too much of a revelation if Fragile were primary protagonist in ...
Metal Gear Solid 2 was a revelation, offering a level of violence that I had never experienced before – the first encounter with Vamp might have been the catalyst for my horror movie addiction. But I wasn’t just sticking around for the blood, bullets, and boobs – it was its many dizz...
It was a breathtaking start to their show.Then it was the turn of Metal Gear Solid's Japanese creator Hideo Kojima to present his new game, Metal Gear Solid: Rising. In a radical departure for the stealth-based series, protagonist Raiden was seen slicing stonework, bad guys, vans and ...
Relicsis a weird game, amazingly an old title that doesn't run at crazy-fast speeds using a Pentium II when it was designed for a V30. I still seriously don't understand what I'm doing, there's a lot of broken English and this whole mechanic of turning into a ghost and hijacking...
Raiden as the main character ofMetal Gear Solid 2, is both an example of resistance to the pleasure principle of game design and progressive gender representation.Metal Gear Solidwas a massive success on the PlayStation fashioning the main character, traditional masculine hero Solid Snake, into ...