Just because computer games haven't implemented substantive effects of attribute ranges or similar things, doesn't mean that it can't be done. So you are saying, that out of the literal hundreds of crpgs with tens to hundreds of developers each, none wanted to implement these things...
I think Second life does need to update itself, however, but in a way that will satisfy all. If it stays how it is, it'll die. Also, I think it needs to magnify what it presents. "A world of creativity and imagination, where you can do anything you want, be anything you want....
I love and really miss old crpgs. The problem is usually I have no conditions to play then with real pleasure. That's the reason I'm playing a bit "lighter" titles recently.Dust: An Elysian Taleat the moment. But hope I'll have some time this weekend to go deeper into Vaporum. ...
I think cRPG in the Western tradition is surprisingly hard to define, because it is more of a loose confederation of subgenres. Maybe it helps to break it down to sort of a lowest common denominator? For me, a cRPG is a game that allows you to develop your character(s) in terms of...
Cpt. Gemelle does not recognise you when playing an Imperial char. #14 August 2022 BretonMage ✭✭✭✭✭✭ I actually find it immersive that no one refers to my race. I mean, IRL no one does that unless they're racist, so I don't really see why we need it in the ...
I’d have also liked there to be a day/night cycle, NPC schedules, etc, but not if it would mean throwing out other things they are trying to do. It’s not going to happen anyway, so it’s probably better to concentrate on feasible changes to what is in the game, such as the ...
in on something that's level 16 or so...but it's not going to do anything for the level 20s who are trying to take down demigods to go from a +28 to a +30 against something that's level 28, even if it was a passive, always on resource. As a limited pool it doesn't mean ...