If objects are reference types and structs are value types, does this mean that objects are more memory-efficient? @heavymetalmixer91 @@CodeMonkeyUnity No wonder Unity focuses more on Structs. What other engines do this? @CodeMonkeyUnity It's the opposite, objects use more memory because you ...
Q: does whidbey facilitate the creation of assemblies that contain functionality created using two or more different languages? for example, I have three class files, each one written in a different language, C#, VB.NET and J# A: The new C++ linker allows you to merge two .netmodules toget...
No. But it is a common tool used in various agile methodologies, so calling it an “agile tool” is appropriate. Similarly, just because DevOps is not just a sum of the tools doesn’t mean that tools specifically designed to run systems in accordance with a DevOps mindset aren’t valuab...
Q: does whidbey facilitate the creation of assemblies that contain functionality created using two or more different languages? for example, I have three class files, each one written in a different language, C#, VB.NET and J# A: The new C++ linker allows you to merge two .netmodules toget...