Version 17 adds keyword support for Shader Graph outputs in VFX Graph. This will help you create parametric shader graphs that you can use and customize directly from the VFX Graph output contexts.Keyboard ShortcutsThe [Shortcut Manager](https://docs.unity3d.com/2023.3/Documentation/Manual/Short...
In this version, Visual Effect Graph supports Shader Graph’s 2D sub-targets that you can use to render your particles as sprites. To find the new sub-targets, go to Create > Shader Graph > URP. This feature is only available in the Universal Render Pipeline....
Introduction to the Universal Render Pipeline for advanced Unity creators: Get in-depth guidance on how to set up URP for a new project, how to work with URP Quality Settings, Adaptive Probe Volumes, URP and custom shaders, HLSL includes, and much more. Optimize your game performance for mo...
In addition, index decomposition analysis (IDA) method has also been employed by Jiang et al. [28] to decompose the difference between regional energy intensity and national average into pure energy intensity, industrial structure and export structure. However, it does not present the comprehensive ...
(3) ∆µθ is the difference in Gibbs energy between the two conformational states of the peptide in the absence of the electric field (i.e., for φm = 0). Since the parameter a is always much less that unity, it measures the probability p at zero transmembrane potential, in view...