Most of the communities I participate in are currently ablaze with rumours and speculations about Wizards of the Coast's OGL 1.1 stemming from a leaked document. As someone that is on the brink of pushing to print something I've been working for the past half-decad...
In 5e, I haven't been able to find this info — the creature entry (dndbeyond link) doesn't have any mention of creature type, and the published list of creatures by type doesn't include playable races. Are 5e dragonborn humanoids, dragons, or something else? dnd-5e-2014 races dragonbo...
designers are attempting to reorganise this to allow for more variety and experimentation, rather than locking certain classes into spell choices they get bored of. Some, like the Ranger or Paladin, are now able to swap out a single prepared spell per day; others, like the Bard, can only ...
These types of games are often highly thematic with complex rules and lengthy playtimes. (Examples: Eclipse, Twilight Imperium, Space Empires 4X) Abstract game—A purely mechanic-driven game with no theme based on perfect information and little to no luck. (Occasionally, a game with an ...
Is Dungeons and Dragons a LARP? Almost everyone has heard of Dungeons and Dragons, and they probably also have an idea that it involves dice and roleplaying. But, as many DnD players know, dressing up and staying in character the entire game is uncommon. ... For these players, there's...
Nope, Dungeons & Dragons doesn't have anything like that. Well, kind of like that if you stretch your definition in the right direction, but not attributes like that. As other people have said, it's entirely up to you and how you want your system to work - there...
Hey – so far so good. These are things that are at least nominally in support of the “who” of character rather than just the “what.” If nothing else, they sure as hell beat the meaningless and characterless “Physical Description” that previous editions encouraged you to have. On ...
involved in the making of that masterpiece...but the chances of that happening are extremely remote. And the messy rights-wrangling involved in getting, say, 'The Making of GoldenEye' off the ground doesn't bear thinking about, even if it would have made the perfect 'Gold...
I see where the roots of Sword Ego comes from - it's 100% Strombringer. From my perspective - intelligent swords are cool in very small numbers, and swords that are stubborn or jealous or have other personality traits can be a nice tool for a campaign, but I don't think Sword Ego ...
So we’ve talked about the DM’s role in describing the environment around the players’ adventurers. But wherearethese environments located? The short answer: anywhere and everywhere. Like the stories you create as a group and the actions your adventurers take, the only true limit of the se...