For small developers working on their first game project, chances are publishers will not be interested. In addition to game development, indie developers have to handle all the work a publisher does. The upside to not having a publisher is that developers get to keep the copyrights of everyt...
Steve Fulton
On the one hand, this means that most indie developers are wasting money and energy almost in vain. On the other hand, it shows that these studios have to look for innovative ideas and new ways to make games. After all, restrictions and high c...
Game developers are responsible for the actual creation of the game, including programming, art, and design, while game publishers handle marketing, distribution, financing, and strategic decision-making. How do game developers and publishers support each other's success?
The kinds of things that these game developers are doing, their tactics and their mindsets are things that indie filmmakers could keep in mind. What did you think of the developers’ work ethic and approach to their work? James:These are people that are completely compelled to make these gam...
Panel Microids: Indie developers facing the publishing challenge: what are their options? Panel Publishing Date : Friday, November 3rd - 09.00 - 10.00 > Description:Indie developers have several options when it comes to publish their work: they can do it themselves, most of the time digitally ...
Based on what we’ve seen over the past few years, more and more developers are choosing this route. And who can blame them?What is an Indie Game?By now you already know the answer to this question but I’m bringing it up again because there’s an important distinction to be made ...
I’ve spoken to developers who literally waited until a week before launch to start doing any PR for their title. Waiting that long to do marketing usually ends up with a failed game. The point about marketing is that you are trying to build hype and buzz around your game long before it...
"Today, we are turning towards the future" Which brings up the issue of who that “we” is. Clearly, indie developers are scattered all over the world, but specific communities have sprung up. Perhaps the most interesting is the US fraternity that McMillen is a part of – also comprising...
(At least I hope you are genuine) As for the thread, here's my Indie game that blew my mind: Hellblade Narita Boy Journey Ori and the Blind Forest (the sequel was disappointing) Minecraft (before the time when MS bought them out) Resogun Cuphead Transistor Outer Wilds TMNT...