For gamers, self-expression matters as much as gameplay. Skins enable customization to tailor characters. Take Fortnite’s Spider-Gwen skin – unlocking it adds stylish flair to your character. But more meaningfully, it adds a personal layer of achievement to your gaming ...
Speaking of time, if you’re looking forward to playing as the cast of Avatar in Fortnite, here’s everything you need to know about when it will drop and what you can expect in general. Fortnite x Avatar: The Last Airbender Skins EXCLUSIVE: Fortnite x Avatar The Last Airbender Upcomin...
Kaylee Fagan
Of course, anyone who’s played LoL will tell you that it’s only free to some degree - people love spending money on things they view as status symbols, and cool skins are tempting money sinks for most players. Games such as Fortnite, PUBG, and Realms Royale continue this format, and...
It’s very cumbersome, as you might imagine. A lot of gaming headsets are geared toward consoles, not smartphones, particularly if they depend on a 3.5mm headphone jack. And there are odd exceptions to the app requirement too, most significantly Fortnite. ...
As was stated earlier, games and consoles that are controlled with movement are still popular, but to be one hundred percent certain that people would want to buy our console we also conducted our own research. From our survey we found out that an overwhelming majority of people find it fun...
In some ways, it already has—and very successfully.Fortnitehas been a leader in virtual-to-virtual transactions. Players spend the game’s V Bucks to buy skins for their avatars. Epic Games, creator ofFortnite, doesn’t normally share financial figures, but in its court battle with Apple...
In 2022, we’ll see gaming and the metaverse become more intertwined. More innovative in-game experiences, like the concerts Fortnite has hosted; more brand activations in gaming worlds (Chipotle are leading the way so far, and Nike just launched ‘Nikeland’ in Roblox); more startups provi...
If getting the kids and teens in your home to disconnect from "Fortnite" feels like a battle royal, take just a little bit of comfort. Parents, you are not alone.
verging on mainstream acceptance of the concept. A recent survey found 24% of gamers spend an average of almost $200 per year on in-game content. Take Fortnite, for example. Last year, its maker booked millions of dollars in revenue from purchases of limited-edition “skins” and “battl...