26 - WEBGL_compressed_texture_s3tc 27 - WEBGL_compressed_texture_s3tc_srgb 28 - WEBGL_debug_renderer_info 29 - WEBGL_depth_texture 30 - WEBGL_draw_buffers 31 - WEBGL_lose_context 32 - WEBGL_multi_draw 33 - WEBGL_polygon_mode
Extensions in Canary WEBGL_debug_shaders and WEBGL_debug_renderer_info - no longer require privileged access. OES_element_index_uint - already used by createVertexArrayFromGeometry, but could also be used by billboards and polylines that...
这个WebGLRenderingContext.getSupportedExtensions()方法返回一个所有的支持WebGL扩展的列表。 语法 gl.getSupportedExtensions(); 返回值 一个字符串Array数组,包含所有支持 WebGL 的扩展。 示例代码 var canvas = document.getElementById("canvas"); gl = canvas.getContext("webgl"); var extensions = gl.g...
const WEBGL1_STATIC_EXTENSIONS = { WEBGL_depth_texture: { UNSIGNED_INT_24_8_WEBGL: GL.UNSIGNED_INT_24_8 } as const satisfies WEBGL_depth_texture, OES_element_index_uint: {} as const satisfies OES_element_index_uint, OES_texture_float: {} as const satisfies OES_texture_float, OES_...
glTF import and export (webGL, Paint3D) Extensions Centaur August 16, 2017, 9:18pm 1 My first extensions have been published to the Sketchup Extension Warehouse. Special thanks, hugs, and cookies to @ThomThom, who helped me get over the hurdle of validation. http://extensions.sketchup....
When a material instances a technique, the name of each supplied value in its KHR_techniques_webgl.values property must correspond to one of the uniforms defined in the technique.Uniforms which specify the SAMPLER_2D type use a textureInfo object as a value to reference a texture, (see ...
VERSION: WebGL 1.0 (OpenGL ES 2.0 Chromium) VENDOR: WebKit RENDERER: WebKit WebGL SHADING_LANGUAGE_VERSION: WebGL GLSL ES 1.0 (OpenGL ES GLSL ES 1.0 Chromium) Platform: Win32 App version: 5.0 (compatible; Baiduspider-render/2.0; +http://www.baidu.com/search/spider.html) ...
For # Background To maximize compatibility when attaching older WebGL libraries via WebGL2 context forcing. Change List Support WebGL1 extensions on WebGL2 contexts. Move force function into We...
This extension specification is targeting WebGL 1.0, and can be supported in any WebGL 1.0-based engine if the device supports the necessary WebGL extensions.The conformance section specifies how the extension interacts with the attributes defined in the base specification, as well as how the...
A web page that reports a browser's WebGL capabilities, including supported extensions and implementation specific capabilities, such as the maximum number of texture units. - CesiumGS/webglreport