请记下, 目前移动设备上不支持webgl单元。
Webgl not supported in chrome unless hw acceleration turned off Start a conversation Are you having HotKey issues? Click here for tips and tricks. Create an account on the HP Community to personalize your profile and ask a question Your account also allows you to...
It provides Canvas and WebGL for rendering, if WebGL is not supported, it switch automatically into Canvas mode. LayaAir Engine is designed for high performance games and support ActionScript 3.0, TypeScript, JavaScript programming language. Develop once, publish for 3 target platform (flash, HTML...
UnityLoader.SystemInfo.mobile?e.popup(\"Please note that Unity WebGL is not currently supported on mobiles. Press OK if you wish to continue anyway.\",[{text:\"OK\",callback:t}]):[\"Edge\",\"Firefox\",\"Chrome\",\"Safari\"].indexOf(UnityLoader.SystemInfo.browser)==-1?e.popup(...
错误消息:Decompressing this format (1) is not supported on this platform 当内容尝试加载使用 LZMA 压缩的 AssetBundle 而 Unity WebGL 不支持时,浏览器控制台日志会输出此错误。使用 LZ4 压缩方式重新压缩 AssetBundle 可以解决此问题。如需了解 WebGL 压缩的更多信息,请参阅有关WebGL 构建的文档,尤其是Asset...
A pop-up window may appear reading, "Your web browser or computer appears not to support WebGL, which is required for viewing 3D models." 3D viewer not showing any elements but model tree show items in Assemble. Items can be selected when you ...
While playing Gin Rummy, Bingo Bash or Backgammon on Facebook games all of a sudden i get an error that webgl is not handled by Chrome or Edge. I have checked the webgl is enabled. There has been a series of windows stop codes that have happened to: KMODE EXCEPTION NOT HANDLED, DRIV...
HTTP method GET is not supported by this URL 你把doGet()注释去掉,直接URL是GET请求,Servlet没有处理GET请求 the request failed with http status 403:forbidden怎么解决 一看就是您访问网页失败了,这表明这个网站暂时出了问题,无法访问。只能等待它网站自行解决希望对您有帮助,O(∩_∩)O谢谢 猜你关注广告...
7.12: Supported KaiOS Browser 2.5: Supported WebGL support is dependent on GPU support and may not be available on older devices. This is due to the additional requirement for users to haveup to date video drivers. Note that WebGL is part of theKhronos Group, not the W3C. ...
Just for the record: #19959 (comment) does not work since engine code using RawShaderMaterial (like PMREM) needs to work with WebGL 1 and 2. Thus exclusively using GLSL 3.0 in context of RawShaderMaterial and WebGL 2 does not work. GLSL 1.0 must be supported, too. Otherwise we need ...