{cacheKey}`; } getProgramByGLSLMacroDefinition( id: string, glslConfig: GLSL_MACRO_DEFINITIONS, programConfiguration: ProgramConfiguration ) { const fullId = this.getFullId(id, glslConfig, programConfiguration.cacheKey); //如果已有缓存 if (!this.hasProgram(fullId)) { //设置是否使用对数...
API Compatibility LevelChoose which .NET APIs you can use in your project. This setting can affect compatibility with third-party libraries. However, it has no effect on Editor-specific code (code in an Editor directory, or within an Editor-specific Assembly Definition). ...
(URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end...
WebGLBackend: Optimize vertex state definition. 8ee94fd github-actions bot commented Feb 19, 2025 📦 Bundle size Full ESM build, minified and gzipped. BeforeAfterDiff WebGL 336.51 78.38 336.51 78.38 +0 B +0 B WebGPU 521.78 144.83 522.05 144.92 +273 B +90 B WebGPU Nodes 521.25 144.72...
WebGL 1.0The definition of 'getParameter' in that specification. Recommendation Initial definition. WebGL 2.0The definition of 'getParameter' in that specification. Editor's Draft Adds additional parameter names. OpenGL ES 2.0The definition of 'glGet' in that specification. Standard Man page of the...
(URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end...
frustum // using left-handed coordinates mat4.perspectiveZO(out, Math.PI / 4, ...); } else { // Creates a matrix for a symetric perspective-view frustum // based on the default handedness and default near // and far clip planes definition. mat4.perspective(out, Math.PI / 4, …)...
WebGL 1.0The definition of 'Types' in that specification. Recommendation Initial definition WebGL 2.0The definition of 'Types' in that specification. Editor's Draft Defines additional types. EXT_disjoint_timer_queryThe definition of 'GLuint64EXT' in that specification. Working Draft Adds GLuint64...
Method returns view definition for for standard view, viewId One of six standard views: “left”, “right”, ”top”, ”bottom”, “front”, “back”. Sample [VIEW All] .setModelView(id,flags) Method sets predefined model view. id index of model view. Model views are favorites in ...
This definition explains the meaning of Web Graphics Library and why it matters.