Open the game’s config.blk, which is located in the War Thunder game folder, using any text editor and add the line: enable_mod:b=yes to the sound block, pictured below. Some mods require the following variables and values to be added to the sound {} block of the config.blk...
A bug that caused support for voice mods for ground vehicle crews to stop working has been fixed. Discuss on the Forums
War Thunder CDK #sound #live Like 1 War Thunder 4 March Custom skins If you are bored with the look of your favorite vehicles and the available in-game camouflages are not quite right for your vehicle - a custom camouflage can be a good solution to creating a unique look for your...
Live.warthunder.com Please add support for this, It's awesome sound mod. It worked before, now it's not working. Yes it is! I hope they gonna make their own kind of packs or mods like Coh1 Tiger crew sound mod. That would be awsome. I made this by my own check it out!: 3de...
New soundscape tools in War Thunder Attention! Outdated news format. Content may not display correctly. 9 September 2019 Development You probably already know that from the end of last year we have been working hard on the transition of War Thunder to the new Fmod Studio sound engine. The ...
With the launch of Auto Melee in Abyss of Dagath, we mentioned that we were working on a “Perfect Heavy Attack” system for Whispers in the Walls, and it is officially here! Recall the ancient art of Tennokai with new Tennokai Mods for your Melee Weapons. Tennokai is a long-lost me...
War Thunder is a next generation MMO combat game dedicated to World War II military aviation, armored vehicles, and fleets. You will take part in all of the major combat battles, fighting with real players all over the world.NOT available on IndieDB The group you are trying to view is...
Fixed various issues with picking up ammo and passive reload Mods not working correctly with continuous fire weapons in Conclave. Fixed a bug where health orbs created from kills with the Broken Scepter would respawn after being picked up in Conclave.Hotfix...
not working correctly on the invite and squad menu screens."}}, {tags={},text={"*Fixed some fonts appearing incorrectly on the End of Match screen."}}, {tags={},text={"*Fixed an issue with the Mission Failed screen returning the player to the Ship at the 6 count and not the end...
Fixed public matchmaking not working for the time-limited Kullervo’s Hold node. The team is aware of lingering Matchmaking issues if the player has already loaded in the Cave. Fixed being unable to join Arbitration missions and getting the “Unable to join. The mission has expired” error...