Reasons the client application can't consume data fast enough include: application design issues like writing results to a file while the results arrive, waiting for user input, client-side filtering on a large dataset instead of server-side filtering, or an intentional wa...
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You could after the user chooses their selection reload or refresh the form. I wrote a little game that ask for user inputs and a very basic battle system and the game never closes unless the user chooses to close the game.Monday, December 18, 2017 9:02 PMYou don't say whether this...
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Reasons the client application can't consume data fast enough include: application design issues like writing results to a file while the results arrive, waiting for user input, client-side filtering on a large dataset instead of...
PG_THREAD_WAIT_STATUS allows you to test the block waiting status about the backend thread and auxiliary thread of the current instance.The waiting statuses in the wait_s
Reasons the client application can't consume data fast enough include: application design issues like writing results to a file while the results arrive, waiting for user input, client-side filtering on a large dataset instead of server-side filtering, or an intentional wait introduced. Also the...
INFO("Waiting for %s\n", datap->device);if(wait_for_file(datap->device,5) <0) { ERROR("Waiting too long for dev %s\n", datap->device);return-1; } } mkdir(REALDATA,0755);if(try_mount_all_entries(fstab, datap) <0)
Reasons the client application can't consume data fast enough include: application design issues like writing results to a file while the results arrive, waiting for user input, client-side filtering on a large dataset instead of server-side filtering, or an intentional wait introduced. Also the...