Getting this into Developer hands earlier, will allow them not only to actually get more used to Ray-Tracing Integration... but also will provide more time they can dedicate to optimising them for usage on GPUs that don't have Hardware Ray-Tracing Support to actually be able to utilise said...
NewVulkan Ray Tracing supportincludes Validation layers and the final versions of Vulkan, GLSL, and SPIR-V extensions that integrate ray tracing into the existing Vulkan framework. New extensions include: VK_KHR_acceleration_structure VK_KHR_ray_tracing_pipeline VK_KHR_ray_query VK_KHR_pipeline_lib...
interest to gamers in testing Nvidia's Ampere GPUs to AMD's RDNA 2 GPUs, both of which contain ray tracing acceleration and today receive full driver support for Vulkan Ray Tracing. However, Intel Xe-HPG GPUs, Intel's upcoming gaming chips, will also be compatible at launch, sometime in ...
the release of its latest ray tracing extensions for the Vulkan API which is built upon the NVIDIA RTX standard. Opening up ray tracing support for Vulkan API allows it to become the industry's first open, cross-vendor, cross-platform standard for ray tracing acceleration. Khronos Groups Opens...
AMD has provided users with a new Radeon Software Adrenalin Edition, namely version 21.6.2 (21.20.01.16), which adds Vulkan Ray Tracing support for DOOM Eternal and resolves visual artifacts seen while playing MechWarrior 5: Mercenaries.
Support for Loader ICD interface version 7 Fixes: Fixed a bug that caused Vulkan X11 swapchain creation to fail on GPUs without a display engine when the VK_KHR_present_id extension is used Improve vkCreateRayTracingPipelines performance with a warm pipeline cache Fix VK_ERROR_NATIVE_WINDOW_IN...
Support for Loader ICD interface version 7 Fixes: Fixed a bug that caused Vulkan X11 swapchain creation to fail on GPUs without a display engine when the VK_KHR_present_id extension is used Improve vkCreateRayTracingPipelines performance with a warm pipeline cache Fix VK_ERROR_NATIVE_WINDOW_IN...
Some of our tools to support you with Vulkan® development Radeon™ Raytracing Analyzer Investigate the performance of your raytracing applications. Shine some light on those potential bottlenecks. Radeon™ Memory Visualizer Appreciate your allocations. Obliterate that oversubscription. And make good ...
Intel, too, chimed in: “The Intel Xe architecture roadmap includes support for hardware accelerated ray tracing, and we’re excited to work with Khronos to implement full support into Vulkan.” So with Nvidia, AMD, as well as Intel also on board down the line – although it...
(1)Vk_NV_ray_tracing 是有NVIDIA提供的扩展,它为支持光线追踪的GPU提供接口 (2)VK_EXT_memory_budget 则有多家厂商共同支持,用于管理显存。 扩展功能实际上是: 在驱动中实现:厂商在显卡驱动中实现了某些硬件功能的支持。 通过Vulkan 暴露给开发者:通过扩展 API,让开发者可以访问这些驱动功能。 调用GPU 硬件执行...